More interesting than its content, though, is the fact that it's penned by one of the creators of C&S. The issue begins with an article written by Ed Simbalist entitled "Feudal Economics in Chivalry & Sorcery." It's an interesting enough piece, especially for those who want to more "realistically" model the economics of the European Middle Ages in their campaign settings. If nothing else, it's a reminder that the past truly is another country. Mind you, I was a 10 year-old child when I discovered D&D rather than an adult like Livingstone, so I suppose I can be forgiven for not understanding his seemingly interminable concern about the reputation of roleplaying in wargaming circles. roleplayers) are a serious part of the hobby and not just a weird, temporary deviation from it." As ever, I find such comments very strange, but then I was never a wargamer (take a drink), nor did I much care about their opinion of what seemed to me to be a related but wholly separate hobby. In his opening editorial, Ian Livingstone draws the reader's attention to both of these facts – facts he believes serve as "a reminder to traditional wargamers that we (i.e. Secondly, it's the first issue to feature a full-color cover (by the ever-amazing John Blanche). Firstly, it marks the start of the second year of its publication. Issue #7 of White Dwarf (June/July 1978) represents something of a milestone for the British gaming periodical.